AI Insights · Timothy · April 2022
Top 5 Shooter Games Performance on Unified Platform in Slovenia Q1 2022
In Q1 2022, the top shooter games in Slovenia showed varied performance in downloads, revenue, and active users. Data sourced from Sensor Tower.
In the first quarter of 2022, the top shooter games in Slovenia exhibited diverse trends in downloads, revenue, and active users. Here’s a closer look at the performance of the top five shooter games according to Sensor Tower data.
PUBG MOBILE had a notable quarter. Weekly revenue peaked at approximately $8K in mid-January, with fluctuations throughout the quarter, ending at around $5.2K. Downloads showed a downward trend, starting from 1K in late December and dropping to approximately 500 by the end of March. Active users hovered around 10K to 12K, with a slight dip towards the end of the quarter.
Call of Duty®: Mobile saw a varied performance in revenue, with the highest weekly revenue of $2.7K occurring in the last week of March. Weekly downloads decreased steadily from 633 at the beginning of the quarter to 401 by the end. Active users ranged between 9.2K to 11K, showing minor fluctuations throughout the quarter.
War Robots Multiplayer Battles experienced modest weekly revenue, peaking at $1.1K in the first week of February and ending the quarter at around $792. Weekly downloads remained relatively stable, generally around 200, but saw a significant drop to 99 in the third week of March. Active users fluctuated between 800 and 1.2K, with a noticeable decline towards the end of the quarter.
War Machines:Battle Tank Games showcased a varied revenue trend, peaking at $814 in late February. Downloads were relatively stable, averaging around 250, with a peak of 326 in the last week of March. Active users showed some variation, starting at around 1.4K and ending the quarter at roughly the same level.
Zooba: Zoo Battle Royale Games had a notable spike in weekly revenue, reaching $1K in the third week of February. Downloads began at 533 and saw a slight decline, ending at 428 in late March. Active users ranged between 4.3K and 5.5K, with a gradual decline over the quarter.
For more detailed insights and data, visit Sensor Tower.